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#1
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Hi guys,
please read the announcement before posting here! I will put together a list of questions (25 max!) that will be forwarded to the developers and we'll publish the replies next week in an article. This is YOUR CHANCE to be heard! ![]() So just shoot your questions, I'll then sum them up in the first post. ![]() // edit: Questions collected! Do not ask any more please, they won't be considered! Questions: Before release:
Card Design / Strategy:
Upgrades:
Promos / Boosters:
Questions that didn't make the cut:
soul
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former BluePoster here - currently Online Marketing Manager at smava.de ››› check out soulwarrior.net ‹‹‹ |
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#2
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Will there be a beta/ betaserver to test the new cards?
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http://www.grimdawn.com/index.php The spiritual successor of Titan Quest. If you loved Titan Quest you have to check this out! This will be the best ARPG of the next year. Screw Diablo 3. Geistiger Nachfolger von Titan Quest. Wenn ihr Titan Quest mochtet solltet ihr euch das unbedingt ansehen! Last edited by Harlequin; 17.07.2009 at 16:18. |
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#3
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http://www.battleforge.com/portal/si...orge/renegade/
In this link it says in the text in the top that 60 new creatures and buildings will be added while next to the creature in the bottom it says that 120 new cards will be added in august. Which is the truth? 60 or 120 new cards in august?;) |
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#4
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quote of the month http://forums.battleforge.com/forum/...53&postcount=6 And now you have frostbite which is basically an instant death for any unit. |
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#5
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I 2nd that question.
It's not regarding the renegade card edition (my apologies) but I doubt we'll get 25 questions regarding that, I could be wrong though :p Question: Are there any plans for a map editor in the future? PVE or PVP (big difference as in PVP you don't have AI and events to mess with). If this question is not allowed, then maybe generalize it into: What are the plans after the renegade release, just like we've seen before.. e.g: New maps and a new card edition once in half a year or are there other huge features coming up? Question: With the dual orb system, will the players be bound to certain color combo's. Like bandit requires shadow/fire and stonekin requires frost/nature. In order to benefit from the renegade edition we thus have to be either of the 2 combo's, doesn't this limit the 'creativity' of a deck? Or have the devs taken this into account? Last edited by Chimeray; 17.07.2009 at 15:51. |
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#6
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1. Will there be a beta to test the new cards?
2. Will there be the multicolored cards other than fire/shadow and frost/nature? 3. Would be only new buildings and creatures in the new edition or spells also? or even new cardtypes? 4. Does any communty idea had influence on the new edition? like: http://forums.battleforge.com/forum/...59&postcount=1 5. Will there be be seperated tome matching for twighlight/Renegade? 6. Do we need to farm renegade maps again for upgrades for the new cards? x.x 7. Would finally a map editor implemented with the new edition?
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Das Rad dreht sich,... ... nur die Speiche kann es brechen. __________________________________________________ Morthai Saichor the Timeless One http://img4.imageshack.us/img4/5474/avatartimeless.png __________________________________________________ Last edited by Morthai; 17.07.2009 at 15:51. |
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#7
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Its a simple and plain question.
Will there be new pure cards for T2 and T3 and T4 or only dualorb cards?
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http://www.grimdawn.com/index.php The spiritual successor of Titan Quest. If you loved Titan Quest you have to check this out! This will be the best ARPG of the next year. Screw Diablo 3. Geistiger Nachfolger von Titan Quest. Wenn ihr Titan Quest mochtet solltet ihr euch das unbedingt ansehen! |
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#8
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Here's one i would personally like to know:
How will the fact that fire/shadow and frost/nature get so many dual-cards fit in with the balancing of other multicolour deck combinations? Also, don't forward this, but somebody is bound to know this: Can different edition decks be used together anyway (never really understood that in other CCG) And if they can, don't you think enlightenment may ruin the point of these super-new multi-orb cards? About the 60/120 mixup: As i understand it, there will be 60 new 'pure' cards added to the existing ones, and 60 new 'dual-orb' cards with the coming ediiton. Last edited by Axe Zye; 17.07.2009 at 15:57. |
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#9
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How will the new edition be comprised?
twilight edition has 100 units + 48 buildings + 52 spells = 200 cards. (25% for each color) renegade edition will have (as i read the posted information) 60 buildings + 60 units = 120 cards. (is that right? really no spells?) how will they be divided into colors? (e.g. 25% shadow/fire 25% nature/frost and 12.5% each "normal color"?) will there be any "pure" cards? (cards that require multiple orbs of the same color, and no other color, like enforcer)
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Fun stuff: my card ideas created with BFCC Community moderator in the BattleForge forum (Please follow Forum Rules!) I am not employed at Electronic Arts. My posts don't necessarily reflect the position of EA. |
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#10
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Two questions:
How will tomes be handled? For example, can Twilight tomes fight Renegade tomes? Can you mix boosters from different editions in a single tome? Assuming you are only releasing dual cards for two orb combinations (Frost/Nature and Shadow/Fire) out of the six possible, aren't you afraid that these two combinations will become too dominant (mainly in PvP)? *EDIT* By the time I finished typing, these questions were already asked. -_- At least these two are what I am primarily interested in. Last edited by Bleeve; 17.07.2009 at 15:58. |
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