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  #1  
Old 04.08.2009, 01:00
Default Game Modes/ Achievements/ More Motivation for Playing?

Hi Community,

I just wanna bring my thoughts down in a tread:

Let us ask where is the point of being No 1 in any ingameladder? Let us ask why there arent any acievement systems in either pvp or pve? why no features encourage the players to be no 1 in 1-2 ladders? why the best pve players dont have access to some special maps or different difficulties? wouldnt that encourage playing battleforge? why there isnt a mapeditor to create custom maps? i think if some of my idea would be implemented battleforge could increase its playerbase alot and would be even more sucessful!

So here i go:

A] Gamemodis

1. FFA

there are 1n1 and 2n2 maps but why on earth there arent any different maps for sparring or ranked; i think FFA would be a nice addition for ranked; as reward could be given out small amounts of battletokens! Really, who dont wanna play some different modes that the boring 1n1 or the 2n2 where the meta every day changing... we wanna build decks who need to compete to 3 opponents that would open the field in deckbuilding even for t4 or some fundecks! FFA all in all would be a great feature which would attract a lot players!

2. King of the Hill FFA/team

Elimination is a nice winoption but why there shoulndt be different winoptions on special maps like defending a position as long as you can ;) really king of the hill would need completly different decks, would provide a lot of fun to the playerbase and would increase the value of some underused cards; everyone only profit from that, even if it only available for sparring,...

3. Defending/Conquering

always trying to build up on the whole map seems to be static, but if you would have a siege position and a fortress and some mapoptions to defend or to attack it would be really a different gaming expirience; would provide a lot of fun and like all other modis it would rise the value of some cards. Why on earth there are only 1n1 and 2n2 maps? over a greater time period its just boring as hell Xx

B] Serverimproovements


surely the current solution of deviding the servers is a nice way but would it be more effective (in terms of the ladders) if there would be a PvE server where you only can play PvE, a 1n1 Tome and Collection Server and a 2n2 Tome and Collection Server? So you really need to play against opponents in your league and not simply change the server to play vs newbs for freewins? But if the servers are devided thislike a feature have to be implemented that you can change the server without quitting battleforge; like in the character selecting screen you should also be able the server you wanna play on...

C] PvE and Mapeditor

Hm if you are able to handle all maps and only need to grind them over and over again a lot of boredome appears! why there isnt any higher difficulty where you could select your loot instead of dropping the whole time the same upgrades ... Like a difficulty: Insane where everyone who played on the map could select 2 upgrades out of the expert loot if the managed to finish the map. That would provide a new way of challange; maybe i would limit that difficulty to be only accessible by highranked pve players like rank 13+ or so...
A mapeditor would provide a constant streem of content; like a weekly ea competition could be setted up where highranked pve player are eligable to send in there suggestions or sideplots for pve, these maps could be become official applied into the mappool; seriously some new teammembers in the ea/phenomic staff would be needed to check the best suggestions but such feature would really attract the gaming community! Like a mappool every month is created with all suggestions and the playerbase and test these maps and vote them, and the 5 best voted maps would be sended in at the end of the month to these new staffmembers of phenomic; really look at warcraft, custom maps are awesome and custom campaings provide a lot of new gaming expierience ;) it would really help battleforge

D] Ingame Turneys, special events

Why on earth there aren't any features like a 1n1 collection ingame turney where you need to pay some bfp to take place but also could win alot? or 2n2 collection or tome 1n1 or 2n2 turneys? they would increase the expirience and fun of playing battleforge a lot!

Or why there arent a special booster-tome for draft turneys? special boosters like 3-4 that only containing pvp cards of t1-t3 ? organising draftevents would be really appriciated! A weekly vorting for the cardpool of these draft would stress out that different strats have to be played in these turneys; like all votes going for no buildings this week or different other modis. As more features and options are possible in a game as more fun it provide! implying a Draft Format in bf would really open a way for new decks and strats and more needed skill in the competition!

E] Achievements

Why there arent any achievements? whats the point of being No1 in a pvp ladder? whats the point of being a Eternal in PvE? shouldnt be there a achievement system that would provide some extra challange in pvp or pve? Like playing turneys or being 24hours No 1 in a ladder should provide some special avards, like promos or the chance to create a custom card with the carddesigners of BF; that would be freaking awesome, wouldnt it? Ingameturneys and Achievements are needed to encourage the competition between players. Eg being no 1 in a ladder for 24 hours should provide you 10 battletokens for free or winning a ingame turney should being awarded with a promo. Advertising via Achievements is a great way to strenghten the gameing community and grow it!



So phenomic go for at least some of these ideas, it would only improove your game hell a lot X), community sign in or call out more idea's you wanna be implemented in BF! At least i dont wanna see bf dying with the release of sc2 ... i wanna that battleforge even becomes more sucessful and use its hidden possibilities as good as possible X), battleforge has a lot of potential to be unlocked; go for it now!
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Last edited by Morthai; 04.08.2009 at 01:03.
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  #2  
Old 04.08.2009, 01:12
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agreed on everything...especially that "attack/defend" mode....reminded me on W3 DotA mode...hours and hours of fun...
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  #3  
Old 04.08.2009, 02:19
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i agree on every thing u said m8 and u 2 above me stop going offtopic go talk in offtopic or something
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  #4  
Old 04.08.2009, 10:04
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Off topic posts deleted.

Morthai, your original post could be quite constructive, try not to let yourself get sidetracked from the main topic.

Harlequin, you are entirely entitled to your opinion, but please try and keep your posts constructive and on topic.
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  #5  
Old 04.08.2009, 11:57
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map editor when unable to assign loot/xp/gold to the map is worthless, mapeditor with loot/xp/gold assignation to the map is abuse, ergo map editor shouldn't be implemented and the effort redirected to more pressing matters.

$0.02

"Siege" mode would rule though :) Should be easy to implement as well, victory timer for defenders after 30 mins, victory for attackers when all monuments are dead, with erectable walls on the defender's side.
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  #6  
Old 04.08.2009, 12:02
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Map editor
/Signed

To the person above: I remember when I first got this game I played all the maps on standard, just for fun. I wasn't really paying attention to gold/upgrades/exp, it was just fun. Why shouldn't that work then, just some maps for fun. Ok, people that wanna grind stuff won't benefit, but won't there be a whole bunch of others that merely want to enjoy themselves whilst playing? I'm kind of sick of the maps now, been playing them way too much as it is.

Pretty much everything else as well, other gamemodes would be a great addition to this game but it's not like I feel like I'm missing out that much, but the game could benefit from it though! It could be a better game...

Last edited by Chimeray; 04.08.2009 at 12:05.
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  #7  
Old 04.08.2009, 12:19
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you contradict yourself abit there, you state that you find the lack of variety boring yet are against more game modes and use this as justification for a map editor...

Just add more modes of play first and see where it goes from there, a map editor at this moment would be more of a hassle than a boon imo.
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  #8  
Old 04.08.2009, 17:02
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Ah I see... I edited my post and added the response to you in between my 2 paragraphs, I meant: /signed for everything else as well. Not the contrary ;)
I'd like to see more maps instead of more game modes though, as for me... That's the kind of variety I'd want most.
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  #9  
Old 04.08.2009, 18:16
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Quote:
FFA

there are 1n1 and 2n2 maps but why on earth there arent any different maps for sparring or ranked; i think FFA would be a nice addition for ranked; as reward could be given out small amounts of battletokens! Really, who dont wanna play some different modes that the boring 1n1 or the 2n2 where the meta every day changing... we wanna build decks who need to compete to 3 opponents that would open the field in deckbuilding even for t4 or some fundecks! FFA all in all would be a great feature which would attract a lot players.

I don't think this would work because you easily cheat if you play with a friend.
Moreover there are too little players (yet), i think you would always have to play against the same ppl.


Quote:

King of the Hill FFA/team

Elimination is a nice winoption but why there shoulndt be different winoptions on special maps like defending a position as long as you can ;) really king of the hill would need completly different decks, would provide a lot of fun to the playerbase and would increase the value of some underused cards; everyone only profit from that, even if it only available for sparring,...

Nice Idea, at least for the sparring grounds

Quote:
Defending/Conquering

always trying to build up on the whole map seems to be static, but if you would have a siege position and a fortress and some mapoptions to defend or to attack it would be really a different gaming expirience; would provide a lot of fun and like all other modis it would rise the value of some cards. Why on earth there are only 1n1 and 2n2 maps? over a greater time period its just boring as hell Xx
same as point 2

Quote:
Serverimproovements

surely the current solution of deviding the servers is a nice way but would it be more effective (in terms of the ladders) if there would be a PvE server where you only can play PvE, a 1n1 Tome and Collection Server and a 2n2 Tome and Collection Server? So you really need to play against opponents in your league and not simply change the server to play vs newbs for freewins? But if the servers are devided thislike a feature have to be implemented that you can change the server without quitting battleforge; like in the character selecting screen you should also be able the server you wanna play on...
/sign

This is a great idea. One PvP and one PvE server would be great (who really needs German/Global servers?)

Moreover an ingame option to change the server would be very helpful.

Quote:
Hm if you are able to handle all maps and only need to grind them over and over again a lot of boredome appears! why there isnt any higher difficulty where you could select your loot instead of dropping the whole time the same upgrades ... Like a difficulty: Insane where everyone who played on the map could select 2 upgrades out of the expert loot if the managed to finish the map. That would provide a new way of challange; maybe i would limit that difficulty to be only accessible by highranked pve players like rank 13+ or so...
A mapeditor would provide a constant streem of content; like a weekly ea competition could be setted up where highranked pve player are eligable to send in there suggestions or sideplots for pve, these maps could be become official applied into the mappool; seriously some new teammembers in the ea/phenomic staff would be needed to check the best suggestions but such feature would really attract the gaming community! Like a mappool every month is created with all suggestions and the playerbase and test these maps and vote them, and the 5 best voted maps would be sended in at the end of the month to these new staffmembers of phenomic; really look at warcraft, custom maps are awesome and custom campaings provide a lot of new gaming expierience ;) it would really help battleforge
I think a mapeditior could make Battleforge as successful as Warcraft 3. (yay, new content every day!)

Quote:
Ingame Turneys, special events

Why on earth there aren't any features like a 1n1 collection ingame turney where you need to pay some bfp to take place but also could win alot? or 2n2 collection or tome 1n1 or 2n2 turneys? they would increase the expirience and fun of playing battleforge a lot!

Or why there arent a special booster-tome for draft turneys? special boosters like 3-4 that only containing pvp cards of t1-t3 ? organising draftevents would be really appriciated! A weekly vorting for the cardpool of these draft would stress out that different strats have to be played in these turneys; like all votes going for no buildings this week or different other modis. As more features and options are possible in a game as more fun it provide! implying a Draft Format in bf would really open a way for new decks and strats and more needed skill in the competition!
Very nice idea. One Turney every week with BFP for the winner would be very motivating for everyone who likes PVP.

Quote:
Achievements

Why there arent any achievements? whats the point of being No1 in a pvp ladder? whats the point of being a Eternal in PvE? shouldnt be there a achievement system that would provide some extra challange in pvp or pve? Like playing turneys or being 24hours No 1 in a ladder should provide some special avards, like promos or the chance to create a custom card with the carddesigners of BF; that would be freaking awesome, wouldnt it? Ingameturneys and Achievements are needed to encourage the competition between players. Eg being no 1 in a ladder for 24 hours should provide you 10 battletokens for free or winning a ingame turney should being awarded with a promo. Advertising via Achievements is a great way to strenghten the gameing community and grow it!
Either this or the ingame turneys should be implemented in the game.

Last edited by Glowdeggel; 04.08.2009 at 18:35.
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  #10  
Old 05.08.2009, 10:17
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Quote:
Originally Posted by Glowdeggel View Post
I don't think this would work because you easily cheat if you play with a friend.
Moreover there are too little players (yet), i think you would always have to play against the same ppl.
No its more like registering for a ranked duel and you will face 3 random enemies, would be a lot of fun and some rewards like battletokens would be also nice;
like:
2 battletokens if you survived 5 minutes
5 battletokens if you survived 10 minutes
8 battetokens if you survived 15 minutes
1 victory token if you enliminated 1 opponent
1 honor token, 1 victory and 10 battletokens if you survived more than 25 minutes and have a score over 10000 points
something like this

Quote:
Originally Posted by Glowdeggel View Post
Nice Idea, at least for the sparring grounds
Dont matter if sparring grounds or as ranked matched, there havent to be a ladder for this mode; it would just be a nice mode to play and would add a lot of varity to the gameplay, same goes for defender/attacker mode

Quote:
Originally Posted by Glowdeggel View Post
/sign
This is a great idea. One PvP and one PvE server would be great (who really needs German/Global servers?)
Moreover an ingame option to change the server would be very helpful.
It wouldnt only helpfull i tink it is really needed cause switching the servers would be 100times faster and that only can improve the gaming expirience, same goes for servergapping ;)

Quote:
Originally Posted by Glowdeggel View Post
Very nice idea. One Turney every week with BFP for the winner would be very motivating for everyone who likes PVP.
Motivation is the key to an awesome game!

Quote:
Originally Posted by Glowdeggel View Post
Either this or the ingame turneys should be implemented in the game.
why not both ;)? dont forget about PvE players !
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