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#1
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Hello admins and all others who wants to read this!
I have come up with another idea for a mapstyle. The style is a combination of PVE and PVP. Make a 8 player map for example. 2 map tabs. 2 teams. each team against eachother on their own maptab. So you add some objectives that is hard enough to do and when you accomplish one objective the other team (enemy team) get something that makes their map harder. An attack or better NPC defenses or something. This then becomes an Indirect PvP map with PvE. The team that first accomplish all objectives win and get all upgrades. (Make the map unable to start unless there is an equal amount of players in both teams) Otherwise people will exploit the fact that you can be 4 players in 1 team and 1 in the other team. Wont be that fair. So to start you need to be 1v1, 2v2, 3v3 or 4v4. Give me your thoughts about this people. Is this something you would think of fun?
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// Zeleene |
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#2
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Sounds fun, but for some reason people on this forum dont like mixing PvE & PvP.
Probably fear of ingame abuse.
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Dear Developers, please nerf Rock. Paper is fine. Thx, Scissors http://icyspykes.mybrute.com |
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#3
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Well i for one think it sonds fun, and that its seems a pretty good idea. But chances are its never going to happen, it would take a lot of time to get something like this going. But we can always hope lol :)
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Win or lose, it's just a game |
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#4
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thx =)
Well I think they might consider it since there is allways a market for something "new" in a game. So it doesn't get old and boring. To keep the players active I think its a good idea to get new styles into the game. Make it wider. Another thing im waiting for is the next "worldmap" with a whole new campain. But that isn't needed in a quite long while. Creating story and interesting puzzle maps is what keeps many in this game :D GO GET THEM GAMECREATORS :D gl hf ^_^
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// Zeleene |
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#5
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Quote:
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#6
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I have made some similar suggestion before. It is time EA comes up with the challenges as many players are getting bored. Introducing such game play would make the game less predictable.
Another suggestion I have is to impose restriction on the use of card type. For instance to play the map at certain position, the player is restricted to maybe 1 or 2 types of faction. Whatever it is make the gameplay more varied so that it can continue to interest players! |
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#7
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PvPvE - Nice =D
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My IGN is LunarLunatic, from Overlord server. Any spare bfp/gold/cards would be greatly appreciated ^^ Take your time to look at your forum posts. Check for your spelling, grammar and see if you can add drama(but please, not too much drama) to what you are saying. Bold some things, maybe underline them too, anything to make a post look as perfect as it can be :D |
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#8
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My approval.
This has it.
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Wooden hearts break all the same. : ( BattleForge Wiki! - Where BattleForge Evolves BFcards.info - Your #1 BattleForge card search. |
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#9
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already mentioned here: http://forums.battleforge.com/forum/...ad.php?t=17530
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Das Rad dreht sich,... ... nur die Speiche kann es brechen. __________________________________________________ Morthai Saichor the Timeless One http://img4.imageshack.us/img4/5474/avatartimeless.png __________________________________________________ |
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#10
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I agree as long as you must have 4 to start. Not 1, 2 or 3. I want a full freakin game.
I also think there should be different prizes. Different tokens (the victory and honour would be rarer obviously), gold, and upgrade. Depending on certain conditions each team should get something. Whoever wins gets more. However I am not saying the team that wins gets gold tokens AND upgrades. Depending on certain factors like time, points and so on, for doing different things you should get different things. For example you get a victory token for winning. You get an honour token for lasting a certain amount of time. And you get a battle token for each section you survive through. There can be multiple sections and maybe you only get rewarded for some of the section granting the game to be funner and allow more sections. This way only the winning team gets victory tokens. The losing team has a chance of getting honour tokens. There can also be small amounts of gold found on the map just like PvE combining into PvP.
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