View Poll Results: Does Shrine of War need an adjustment?
Yes, definitely! The card is way too strong, please nerf it! 9 3.02%
Nope, I think the card works fine the way it is. No changes needed. 24 8.05%
Yes, the card is way too weak. Please make it stronger. 265 88.93%
Voters: 298. You may not vote on this poll

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  #1  
Old 09.09.2009, 17:32
Default Watch List - Shrine of War

This is the official discussion thread for the Shrine of War card. Please do only post your feedback on this specific card in this thread, please DO NOT post anything about other cards here. All posts post must be related to the Shrine of War card. Off topic posts will be deleted.

You may make use of the poll, however, we prefer statements in the thread that further explain your thinking.


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  #2  
Old 09.09.2009, 17:58
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Looks like most community never seen this card in game. Its totally underpowered. 4% from your void for every killed unit. Its worst than Furnace of Flesh (which is T2) and counting all units also don't need to trigger and no cold down. I know its global but 4% isn't much on u3 its 7% still too small as for 300 energy binded in supporting building. After killing 7 units u have the same effect like in Shrine of Greed. 7 units its a lot on T3, mostly its end game.

How to buff it:
1 Option:
-No cold-down
-reduce cost to 200, 175 would be enough high IMO.
-Reusable 40 seconds


2 Option:
-Reduce cold-down to 30 seconds.
-reduce cost to 100 (like shrine of greed).
-longer duration.
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  #3  
Old 09.09.2009, 18:00
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Yes its UP, it cost 300 power to build for an effect that last just for a short time.

Reduce costs or make it an permantent effect. Something like this.
Join Date: 25.02.2009
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  #4  
Old 09.09.2009, 18:07
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Similar suggestion like Shrine of Martyr:

-Make it T2 pure Fire
-Reduce costs to 100
-Reduce cooldown to 50 seconds
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  #5  
Old 09.09.2009, 18:08
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I would suggest
- Drop the cost to 150, and
- Make the effect permanent (not activated)

Even with U3 and 300 void power, you still only get 21 power back each time you kill a unit. At a cost of 200 power, you need to kill at least 8 units to break even. Which seems reasonable, and hopefully will not still be too weak.
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  #6  
Old 09.09.2009, 18:17
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Reduce the Powercost to 120 and it would be at least usable.
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  #7  
Old 09.09.2009, 18:23
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Weak effect, way too expensive. Might make a good T2 card with some tweaking. Probably never be able to balance it for both PvP and PvE.
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  #8  
Old 09.09.2009, 18:24
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True since you kill insane numbers of enemys in PvE it might be too strong but actually Power is never a big problem in PvE...
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  #9  
Old 09.09.2009, 18:44
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I agree that card its too underpower but make it at T2 will be too power full!!!

example:

dozen creature killed by eruption = eruption for 30 power
Lava Field kill 3 creatures will be for free!!!

Last edited by TPsa; 09.09.2009 at 18:46.
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  #10  
Old 09.09.2009, 18:51
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The only place where this card can be considered good is expert PvE maps where you get endless spawns of enemy every minute or so.

My suggestions:

1. Increase the amount of Void Refund to 10 - 15% per unit killed (If you consider how effective T2 Shrine of Greed is this is hardly imbalanced).
2. Costs 100 - 150 to build.
3. making it Pure Fire!

I think this would greatly help PureFire on T3 against Shadow Cultist/Nightcrawler Spams.
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Last edited by ninjaflute; 09.09.2009 at 18:57.
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